The Wired Jester

Entries categorized as ‘Articles’

Talking about Windows 7

November 8, 2008 · 2 Comments

Warning! Awkward geekery ahead. Here’s me on the BBC website, talking about Windows 7. In short: it looks a lot like Vista, especially at this early stage - much of the stuff previewed by MS (and covered on the PC Pro blog) doesn’t appear to be in the version we had to play with. But it’s fast to install, quick to load and seems a lot less annoying, a lot snappier. So far, so good. Issue 64 went to press yesterday, maybe next week I’ll have some time to run some proper benchmarks, see how it is for gaming…

Categories: Articles · Custom PC · Tech

The Best Of The Wired Jester

March 3, 2007 · No Comments

A list of some of the best posts from The Wired Jester’s two-and-a-half year career, based on popularity and my own personal preference. Like all best ofs, it is weighted towards the later stuff and inexplicably includes some new releases :p

PHOTOS / PHOTOGRAPHY
* Photographs of The Sedlec Ossuary (Bone Church) in the Czech Republic. Easily the most popular post, thanks to Boing Boinging linking to it.
* A trip to the world’s best army surplus store.
* Looking for a digital SLR for £500 or so? Quite a few choices aren’t there?!? I went for a Nikon D40. Here’s why.

LONGER PIECES
* The Inbox of Awesomeness. Five great e-mail newsletters that will improve your disposition towards your inbox.
* The guest list for my ideal New Year’s Eve party.
* Japanese reading. Books and blogs on the land of the rising sun, a favourite topic of mine.
* Would Flickr work as a dictionary? A look at that old phrase “a picture is worth a thousand words”, through the lens of my fave Web2.0site.
* IPTV’s Biggest Problem.
* Why Web 2.0 is a bit like Bauhaus.

Categories: Articles · Ephemera and links · Site Stuff · Thought For The Day

Inbox of awesomeness +1: 5 Emails You Should Be Getting

February 20, 2007 · 1 Comment

Lots of people these days are down on email - my friend (the “internet famous tech writer”) Wil Harris and Stan Schroeder at the nifty Frantic Industries blog are two of its most recent critics, and both have good points: Wil’s bogged under with spam and Frantic Industries complains about email’s slow, relatively inflexible nature compared to instant messenger and clever web 2.0 stuff such as Wikis or Basecamp.

However, I still love email. For a start, it’s easy and low-tech: anyone can use it, and *everyone* has it. I love checking Flickr and seeing my contacts’ new photos, but only a couple of my friends regularly update it, despite all my advocacy. Same with Twitter. Same with blogs. I like all these things, but there’s no doubt they just don’t fit with a lot of people’s lives just yet.

Secondly, just because email isn’t great for co-ordinating projects with co-workers doesn’t mean it’s totally screwed. It’s great for newsletters. Low-tech, pre-filtered, focussed and personal: I know that doesn’t sound terribly sexy, but seriously, try a couple from this list, and if you don’t start feeling better disposed to the moment your inbox says (1 new mail), then I’ll give you your money back and access to this bank account I have where I’m keeping $100 million dollars of diamonds in trust for a guy from Nigeria who died in a plane crash.

These are the e-mail newsletters I’ve never wanted to unsubscribe from. They’re the ones I’ve forwarded to friends, quoted at them in the pub and the ones I read straight away when they ping into my inbox:

5. OTHER MUSIC
This is the most recent one on my list, but I already love it. One of the things the net does really well is music recommendation, and while I use Last.FM, I find not algorithms but people and their very specific POV that I seek out: Pitchfork, my friends (like Hi-ReS’s regularly updated list of ‘insanely catchy tunes caught in our heads’) and the Other Music email newsletter. Other Music is a store in NYC (which I’ve never actually visited) and their weekly email is great: a list of diverse new music accompanied by pint-sized articles that are interesting and passionate without ever tipping over into garbled music geekery:

“Of course this is on Sub Pop. I can’t think of another record that so perfectly captures the winsome vaguely-twee, sugary, acousti-pop energy of Seattle’s finest label, so much as Loney, Dear’s Loney, Noir. One memorable hook after another, even the Shins’ last record doesn’t quite “out-pop” Loney’s hailstorm of glockenspiels and vintage keyboards and saxophones, and blissfully unapologetic nasal vocals. In fact, this little unassuming album so damned perfectly captures the whole “indie” zeitgeist I’m surprised it doesn’t come with a deluxe edition pre-packaged with a cardigan sweater and horn-rimmed glasses.”

All the emails are archived here and you can subscribe by going to the site and adding your email to the box on the top left.

4. GamesIndustry.biz
The web is awash with games content, so why do you need more emailed directly to you? GI send out a daily list of headlines, but once a week, the email contains their editorial. It’s like the Leader article in a broadsheet newspaper: opinionated but mature, a carefully written argument with a point - the complete antidote to the instant snotty-sneering and fanboyism that’s far too common in games journalism. It’s business orientated sure, but it makes you think:

“2007 [will] be an interesting year for PC gaming. Unlike console developers, PC developers have no transition period to struggle with - they are used to aiming at a moving target in terms of PC specifications, after all - and unlike publishing on a console, PC games are not subject to the whim of a single platform holder who can delay launches or provide insufficient hardware, rendering your product commercially inviable in a single swoop.”

You can sign up here - the box is on the left hand-side.

3. Photojojo

“You just found one damn fine photo newsletter” says the Photojojo website, and they’re not wrong. Once a week, one great tip or piece of creative inspiration (or at least a link to one). If you’re a regular reader (yes, both of you) you’ll know I’ve just bought a fabulous Nikon D40 dSLR, and Photojojo has proved a great companion. Take the advice they found about getting round people blinking in a group photo - simple and practical:

“For groups smaller than 20, divide the number of people by three if there’s good light and two if the light’s bad. That’s how many shots you need to take.”

You can sign up here.

2. IA

A bit of a cheat this one since it’s not an email newsletter, but an email notification of when Information Architects‘ web notebook is updated. You do get the first few lines of the new post though, so you can tell how good it’s going to be. And yes, it is a question of how good. IA are a firm of advertising/branding creatives in Tokyo, founded with the idea that “usability and branding should be brought together, as for the users they are essentially one.” The very smart Adam Greenfield used to work there, and the site buzzes with a serene, simple creativity. You might have seen their WebTrend 2007 map which did the rounds on Digg a while back: a representation of ideas in the form of a subway map. It’s well worth keeping an ear open for what they have to say.

You can sign up here.

1. J-Box / J-List

Absolutely my favourite email on this list are those from Peter Payne, who runs online retailer J-Box, which sells all many of Japanese stuff - t-shirts, manga, books, iTunes credit for Jpop downloading - over the web. He’s a long term Gaijin resident of Japan, fluent in Japanese and doesn’t live in Tokyo, which makes him a very different type of voice than many of the Japan based foreign bloggers. Although each email is nominally sent out to plug new additions to the J-Box store, they also contain anecdotes on life in Japan, bits of cultural info, and best of all, Japanese language tips. Japanese is a fascinating language, especially in its written form, and the J-List email provides really entertaining insight into it.

“Without a doubt, one of the most famous words of Japanese is “baka,” the all-purpose insult that takes the place of many more anatomically colorful words in English. Meaning “stupid” or “idiot,” the word is used by Japanese of all ages, from three-year-olds to the elderly. Someone nearly hits your car in an intersection? Let fly with a “baka yaro!” (”stupid jerk!”). Your gaijin husband mistakes a mimikaki ear scoop for one of those spoons used in Japanese tea ceremony? The proper response to this would be, “baka ja nai?” (”what are you, stupid?”). The word is also used to describe someone who goes overboard with love of something, like “oya-baka,” parent-fool, the word for mothers and fathers who are absolutely ga-ga over their own kids; and “tsuri-baka,” meaning fishing-fool, someone who likes to fish so much that he does it whenever he can.

The word is also found in Japanese proverbs, like “Baka ni tsukeru kusuri wa nai,” or “there is no cure for stupidity.” The word baka is written with the characters for “horse” and “deer,” and there’s an interesting legend about how this word came to be. It seems that in ancient China there was an Emperor who was not very well liked by his retainers. One day, one of his underlings presented the Emperor with a deer, instead of a horse as was customary back in those days. When the Emperor pointed out that it was a deer, the man insisted that no, it’s a horse. He kept this up until he convinced his lord that the deer was, in fact, a horse, and thus Emperor became famous throughout the land for being so stupid that he couldn’t tell the difference between the two animals.”

You can subscrine to the email from J-Box here. There’s also a J-List version which includes references to the adult content J-List sells.

Categories: Articles · Japanorama · Tech

Ghosts and Goblins and difficulty

October 24, 2006 · No Comments

Until now, fingerprints have been the most deadly threat the super-shiny PSP has had to face. Now, it is wrath. The frustrated wrath of a player of Ultimate Ghosts n’ Goblins. Man, it’s tough… but strangely compelling, too:

"So why did I keep on playing? Partly it was because I didn’t want to write an article for Bit-Tech having only completed the first two levels. But it certainly wasn’t because of any involvement with narrative or plot, or any sense of satisfaction from solving puzzles, and nor did I give a toss, really, about any of the characters. Initially, I didn’t think I had any emotional involvement with the title, either, until I realised that actually, Ultimate GnG’s difficulty enables it to harness one emotion extremely well: it’s probably best called exasperation. I realise this doesn’t sound good (you can’t imagine it listed on the back of the box, can you?), but exasperation is a key part of the audience’s emotional response to many thrilling scenarios. Exasperation is present – and crucial - in everything from horror movies to romantic novels."

The full article on Ghosts, Goblins and difficulty in games is here.

Categories: Articles · Games

Top 10 Unique Game Controllers

September 24, 2006 · No Comments

Another article of mine is up at Bit-Tech - a top 10 list of ‘unique’ game controllers:

“There’s only so far you can go with a traditional gamepad. A few talented, brave and frankly bonkers designers have managed to convince and cajole their corporate paymasters into creating a special, unique add-on controller, solely for their game.”

You can have a read, here. As a writer, it was nice to do something more light-hearted after the politics piece last time, and it did well on Digg, too, which is great. Top 10s make for quick, fun reads, so I felt like the format suited the idea nicely.

Categories: Articles · Games · Tech

Politics and technology

August 24, 2006 · No Comments

My latest piece for Bit-Tech is up there now - well, actually it’s been up there a few days, I’ve just not had time to post it here. It’s all about the influence of politicians on technology, or rather, their lack of influence:

"Senator Stevens isn’t the only one who is, to put in bluntly, a n00b – here in the UK, Tony Blair getting his own e-mail account was regarded as an event so momentous that it deserved a report from the BBC Politicians are famous for not getting it – whether ‘it’ is popular music, video games, iPods, the menace posed by hooded jumpers and rappers – but when it comes to computer technology this ignorance has got to be seen as increasingly untenable. It’s time we made our elected representatives realise that they need to understand the technology and those issues in particular which are brought into focus by the internet, because it’s becoming increasingly integral to the way we live."

The full article is online here.

Categories: Articles · Tech

Who owns your virtual life?

July 16, 2006 · No Comments

Article number three is up at Bit-Tech, entitled ‘Who Owns Your Virtual Life?’ It’s all about the thorny issue of intellectual property rights in massively multiplayer online roleplaying games, and how popular titles like World of Warcraft are engaging - or not engaging - with user-generated content.

"MMO players play a significant role in creating the game, to the point that the creation of the game could be considered a partnership. Blizzard might provide the polygons and the servers, and script a few missions, but the intrigue, the stories, the emotional involvement, are all made by the players. What contributes more to the game’s sense of fun – the polygons, interface and horde of AI bad guys you fight, or the fact that using VoIP, you and people from all over the planet execute a flawless ambush with the kind of teamwork that makes Argentina’s 24-pass goal look passé, before making off with some top quality loot to enrich your guild’s coffers,and then having a good chuckle about with your comrades it on the forum? One, the other, or both?"

Have a read here.

Categories: Articles · Games

Nostalgia versus Final Fantasy

June 14, 2006 · No Comments

Column number two is now up at Bit-Tech: this time, it’s about nostalgia and whether old, great games can still be discovered in the way classic albums or films can.

"If something is great, it should be great whenever you pick it up buy a fresh copy of Pepper or Kane now and they’ll still blow you away: they were great in ‘67 and ‘41, and they’re great now. Is the same true of FFVII?"

In order to discuss the point, I bought a copy of Final Fantasy VII - an acclaimed game from 10 years ago that I’d never played. I then compared it to the newly released Elder Scrolls 4: Oblivion, and so the article ended up feeling like FFVII vs Oblivion… which got me Slashdotted (yay!) and so flamed (as you’d expect).Brill :)

Categories: Articles · Games

How To Make Good Coffee

May 20, 2006 · No Comments

The next issue of Custom PC (#34 - July 2006) is out soon and it features a wealth of good stuff (plug plug!), and one of the pieces I’ve written is a guide to Creative Commons.

I’ve tried to avoid going into the morals, the whys, the wherefores of Creative Commons, IP law, DRM etc - it’s simply a very ‘hands on’ piece; about what the licenses are, how to find CC-licensed stuff, and how to get a license for your own stuff. Although all my photos on Flickr and this very weblog are CC-licensed, before writing the guide, I also wanted to create something using CC-licensed materials, just to get a feel for how easy or difficult it was.

Overall, sticking to the letter of the law and only using CC materials was a mixed experience. On the one hand, had I needed audio, resources like ccMixter would have been great, and Flickr itself was brilliant, as its CC-image search pages are very easy to use, and you can find some great quality work on there. Finding text was much trickier, however: a lot of weblogs use CC-licensing, but since they’re often quoting or commenting on news, books, other happenings, there’s not a lot I found I could really use in a very practical way. The other bane of my life while putting my CC-project together was the by-nd license, which specifies ‘No Derivative’ work, meaning you can’t build on the work in any way. All you can do with by-nd stuff is copy and promote it, which is incredibly limiting. To be honest, I ended up wishing they hadn’t bothered with that one, as too many people seemed to use it by default, which meant that in the end I wrote all the text myself.

So my project… it’s a guide to my favourite drink and the fuel that keeps me going, COFFEE! The project is called ‘Creative Coffee’, and is available to download as either an RTF file, and I’ve also put it on this weblog. It’s licensed under the Attribution Non-Commercial license (by-nc), meaning you’re free to copy, distribute, rip up, rewrite and build upon it, so long as no money changes hands.

Download the RTF text file here [1.8MB]. (Currently offline)

Image acknowledgements:
* Red mug image from waffler www.flickr.com/photos/adrian_s/6877305
* wisp image from flikr www.flickr.com/photos/flikr/107925550

Categories: Articles · Custom PC

ViiV: They Want The Show To Go On

May 4, 2006 · No Comments

Speaking of columns, the Custom PC website has just been updated with the content from the May issue (#32), including my column on Intel’s big living room PC idea, Viiv.

“By using existing software, Intel has waded into the mess that currently masquerades as ‘the digital home’. Very little of the digital home is based around the user experience. The software is nice, but aside from rare services such as the brilliant Emusic, generally, when you buy digital media, it has restrictive DRM that’s only compatible with one program. So you can’t play any music that you’ve downloaded on iTunes through Media Center, and you can’t play Google video downloads on it either. It’s like having an oven that will only cook Bird’s Eye food. As Cory Doctorow wrote on Boing Boing when reviewing Google’s Video Store, ‘For the first time in its history, it has released a product that is designed to fill the needs of someone other than Google’s users.’ Consumers don’t want DRM hassles; they’re introduced at the behest of the entertainment industry.”

The full article is here.

Categories: Articles · Custom PC · Tech