Despite/because/completely independently of me writing a long and reasonably thought-out blog post about how Six Days in Fallujah might have the chance to address some of the long-running issues with war games making killing fun, its publisher has dropped it.
Too controversial, it seems:
‘”We had intended to convey the reality of the battles to players so that they could feel what it was like to be there,” said a Konami spokesperson in a comment to Asahi.com. “[But] after seeing the reaction to the videogame in the United States and hearing opinions sent through phone calls and email, we decided several days ago not to sell it.”‘
Of course, the developer might still carry on coding the game, but with a big publisher such as Konami dropping it so publicly, I wouldn’t put a huge bet on it actually getting a release.