Konami has dropped Six Days in Fallujah

Despite/because/completely independently of me writing a long and reasonably thought-out blog post about how Six Days in Fallujah might have the chance to address some of the long-running issues with war games making killing fun, its publisher has dropped it. Too controversial, it seems: ‘”We had intended to convey the reality of the battles toContinue reading “Konami has dropped Six Days in Fallujah”

In war games, killing is fun

[I wrote this for the blog I contribute to for work, over on bit-tech. I don’t generally cross-post stuff I write for work here, but the idea for it grew out of writing the Peleliu post, so I think there’s a good case to be made that it belongs here, too.] Konami’s recently announced SixContinue reading “In war games, killing is fun”

Input from everybody – Peleliu links

I ended up on Peleliu more by accident than design; I have family living on Palau, so my partner and I went to visit, and Peleliu seemed like an interesting day trip. I took the photos, wrote up the guide’s stories and did some Googling when I got back. One of the nice things aboutContinue reading “Input from everybody – Peleliu links”

Thousand Yard Stares: Ruins and Ghosts of the Battle of Peleliu, 1944, 2008

Peleliu is a small island that forms part of the nation of Palau in the Pacific. It’s about five hours flying time south of Japan and three hours east of the Philippines. It’s now, like the rest of Palau, beautiful, peaceful and home to more shades of blue in the sea and sky than youContinue reading “Thousand Yard Stares: Ruins and Ghosts of the Battle of Peleliu, 1944, 2008”