Japanese Reading


Koishikawa Korakuen
Originally uploaded by Sifter.

Regular readers will know I have quite an interest in Japanese things – stemming probably from my love of Nintendo when I was a child (well, a much younger child than I am now). However, as well as the bright lights and blinking sounds of Mario, I’ve also enjoyed the works of a lot of Japanese writers. The Guardian’s Culture Vulture blog has been running “World Literature tours” recently, where readers add in their favourite suggestions of books to read from a certain country. They’ve just done Japan, and the thread has turned out to be an awesome treasure trove of stuff to read both from and about Japan.

There’s a lot on there I’ve not read, so looks like Amazon will be cashing in… From what I have read, here’s what I’d recommend to start with:

First up for any traveller has to be Alex Kerr’s ‘Lost Japan. It’s about the traditional Japanese arts, and how they’re surviving (or not) in the modern world. It’s written by someone with a real love for very traditional Japan, and he really communicates his passion well. I’ve not read the follow up, but most reviewers reckon it’s much more trenchant and negative, so perhaps isn’t the best place to start.

In terms of novels, Haruki Murakami is a good bet, and I’d also say try Kazuo Ishiguro’s An Artist Of The Floating World. It’s about an old man in Japan after the war, a painter, trying to come to terms with his support for the pre-war government. Whilst Ishiguro was born in Japan, he’s pretty much anEnglish novelist. Yukio Mishima is the one of the best Japanese novelists, and his Temple of the Golden Pavilion is definitely worth reading. It’s a very strange book, beautifully written but incredibly dark (it’s the one I recommended on the Guardian thread).

Aside from these books and the ones recommended by the Guardian blog, try Jean Snow’s weblog (www.jeansnow.net). He’s a Canadian living in Tokyo, writing about art and design. Very good for finding out shows, cafes, places to go in Tokyo where all the hip kids are. Also try Marxy’s blog (http://www.pliink.com/mt/marxy/) –  it’s where J-Pop meets PhD thesis and conspiracy theories. It’s brilliantly written, in a very academic style that’s somehow also a lot of fun.

ViiV: They Want The Show To Go On

Speaking of columns, the Custom PC website has just been updated with the content from the May issue (#32), including my column on Intel’s big living room PC idea, Viiv.

“By using existing software, Intel has waded into the mess that currently masquerades as ‘the digital home’. Very little of the digital home is based around the user experience. The software is nice, but aside from rare services such as the brilliant Emusic, generally, when you buy digital media, it has restrictive DRM that’s only compatible with one program. So you can’t play any music that you’ve downloaded on iTunes through Media Center, and you can’t play Google video downloads on it either. It’s like having an oven that will only cook Bird’s Eye food. As Cory Doctorow wrote on Boing Boing when reviewing Google’s Video Store, ‘For the first time in its history, it has released a product that is designed to fill the needs of someone other than Google’s users.’ Consumers don’t want DRM hassles; they’re introduced at the behest of the entertainment industry.”

The full article is here.

PSP Games Aren’t All Dull Ports

My first column for the excellent website Bit-Tech is now up, and it looks at two original PSP games, the Japan-only Beit Hell 2000 and Exit.

"Although it is a mini-game compilation, it’s a lot stranger than that: having played it for the past couple of months, you could perhaps describe Beit Hell as a love letter to the ‘Akiba-kei’: the denizens of Tokyo’s Akihabara district, the hardcore gamer geeks who queue for hours for new consoles and who still obsess over the death of Aerith.

As you might expect from a country that was contemplating tentacle love at a time when in England a bare ankle could get you deported to the colonies, Beit Hell is a pretty warped love letter."

You can read the full article here. Please do, more hits means I’ll get recommissioned 🙂

Two Rainy Islands: England and Taiwan


  Holloway 
  Originally uploaded by Sifter.

Dan over at Suitcasing has an interesing post up, briefly and neatly contrasting life in two rainy islands – England and Taiwan.

"Many parts of England seem to live in a vast, imaginary world – football is a good example. English football takes place inside a Wagnerian epic of past enemies, ancient victories, tragic injustices, young heroes, mad wizards (usually our current manager). There is no
country in the world, if England is picked to play them, that does not make fans gasp at the significance: ‘Antartica? Again?’ Actually winning a competition is a side issue."

It’s not until you really get to know someone who’s not English (and that they get to know England) that you begin to realise quite how deep nationality runs, even in our trendy citizen-of-the-world times. Makes for a lot of interesting wine-fuelled conversations, anyway…

What would waspish historian David Starkey be like as a chat show host?

This is the question that I rather unexpectedly had answered while channel-hopping through the more obscure reaches of cable TV space. More4, the third spin-off channel from Channel 4 (following FilmFour and E4) is supposed to show more cerebral stuff, but even I was surprised by The Last Word, a chat show hosted by historian David Starkey.

Sadly, he wasn’t interviewing the usual round of chat show suspects – Starkey vs Jordan would be a fantastic watch – but rather discussing news items with a panel. One topic up for discussion was the opening up of another archive of Nazi documents, which Starkey lamented would lead to another glut of WW2 history books and programmes. The panel defended this, trotting out the obvious reason that "there is a lot we today can learn from the evil the Nazis did."

Although Starkey began by mocking the historical importance  of Hitler and co. (he seemed to view them, in the grand scheme of things, as a nasty little gang with a thankfully short shelf-life, rather than creators of a period of history deserving of serious analysis), what surprised me was that he broadened his argument to express scepticism at the very notion that we study history in order to learn from it.

It was his view that we learn nothing from history. (I’m paraphrasing here), but he said something like: "I cannot understand this idea that we study history in order to learn from it. For me its pleasures are those of a story, of an investigation, of its characters and drama…"

Now perhaps this is the Devil’s Advocate getting a run-out, a flare of controversy sent spitting out of the TV to catch idle channel-surfers (yours truly etc), but the idea fascinated me. That he didn’t bother taking the moral high ground, or seeking to give a moral  justification for what his profession. In so many arguments, when a field of activity comes under attack, its defenders will position it as morally beneficial – this is very much what is happening with video games, which are under considerable pressure from opportunisitic politicians, especially in the US. Defenders of gaming almost always point out its morally and socially enlightening aspects, or how games teach kids to interact with computers, solve problems etc – this is basically the core argument of the successful ‘Everything Bad Is Good For You’ book. However, what Starkey’s willfully abrasive perspective is very good at showing up is that such an approach is almost Victorian in the way it seeks to capture and confer ‘righteousness’ upon an activity in order to legitimise it.

I’ve played video games for most of my life, and they certainly have taught me how to use computers, both at a basic level (loading programmes, troubleshooting etc.), and at a broader level, in terms of feeling comfortable at the keyboard. Games may have made my reflexes better and I’ve seen beautiful scenes and learned things about everything from racing cars to submarines while playing. But that was never the primary reason for hitting the power button and loading the game… I didn’t want to sit down and ‘improve’ myself like some Dickensian self-starter. Then again, neither was I seeking to waste my time in bored, antisocial apathy….

I struggle to put my finger on exactly why I played, this advert for Katamari Damacy (below) is very good at getting to the core feeling: watch it. How on earth can you not want to play the game?!? True, it’s in Japanese, but the basic set-up – man waiting for a meeting, is called into the office, and goes in in a completely bizarre and entertaining manner – shows a brilliant idea in motion that just looks like a lot of fun.

Never Lose Your Children In The Winter


  Never lose your children in the winter 
  Originally uploaded by baddogsticks.

The English language is the UK’s greatest product, export and contribution to history. It can also be a little tricky to master…

This excellent pic found on Flickrin the "The Seaside Town They Forgot To Close Down"group. Click on the pic to enlarge it and see the sign 🙂

The Million Pound PC Feature


CrossFire
Originally uploaded by Custom PC.

Issue 32 of Custom PC is out now, featuring a group test of cases aided with £30k thermal camera! As well as providing us with some neat insights into the way heat and airflow works inside your average gaming PC case, it was also plenty of fun to play with. It could see through the paint on the walls! We’ve uploaded a bunch of the pictures to Flickr here.

The website has also been updated with content from Issue 31, including my Million Pound PC feature and column

Writing: In Cold Blood, In Hot Blood

Half way through the film Capote, I did find myself wondering if ‘In Cold Blood’ would have happened had Capote had a weblog, because for most of the film he’s not writing. (Of course, I’m assuming the film’s depiction of In Cold Blood’s creative process is true); but for the vast majority of the film, Capote’s work is working with ideas. He struggles with them, lying on the bed letting the whisky hammer its way through his veins, but he also forces them: forces them to happen, forces them out. He seeks out the people he needs to talk to; he interrogates those people, he asks them difficult questions, he pushes their buttons. He spends his time interrogating his ideas, working them through, working them out, wondering how far he will go in his pursuit…

And then, finally, right at the end, he does the writing. I do wonder about the instantaneous nature of the blog when it comes to writing; there’s a lot to be said for getting the idea out there right away, but there’s an awful lot to be said for keeping it bottled till it blows up, and then when it blows up, taking the time to observe the explosion, and figuring out the bits you want to preserve, and the bits you don’t. This could be a personal thing, of course – I do find that all the weblogs I like reading are very focussed on ‘things’ rather than writing… And in turn, I myself I don’t do much writing on this weblog….

Capote is very, very good, by the way.