Ghosts and Goblins and difficulty

Until now, fingerprints have been the most deadly threat the super-shiny PSP has had to face. Now, it is wrath. The frustrated wrath of a player of Ultimate Ghosts n’ Goblins. Man, it’s tough… but strangely compelling, too: “So why did I keep on playing? Partly it was because I didn’t want to write anContinue reading “Ghosts and Goblins and difficulty”

Top 10 Unique Game Controllers

Another article of mine is up at Bit-Tech – a top 10 list of ‘unique’ game controllers: “There’s only so far you can go with a traditional gamepad. A few talented, brave and frankly bonkers designers have managed to convince and cajole their corporate paymasters into creating a special, unique add-on controller, solely for theirContinue reading “Top 10 Unique Game Controllers”

Who owns your virtual life?

Article number three is up at Bit-Tech, entitled ‘Who Owns Your Virtual Life?’ It’s all about the thorny issue of intellectual property rights in massively multiplayer online roleplaying games, and how popular titles like World of Warcraft are engaging – or not engaging – with user-generated content. "MMO players play a significant role in creatingContinue reading “Who owns your virtual life?”

ViiV: They Want The Show To Go On

Speaking of columns, the Custom PC website has just been updated with the content from the May issue (#32), including my column on Intel’s big living room PC idea, Viiv. “By using existing software, Intel has waded into the mess that currently masquerades as ‘the digital home’. Very little of the digital home is basedContinue reading “ViiV: They Want The Show To Go On”